Blender + Papervision3D + Tweener

This is the second iteration of my explorations with Papervision3D, Tweener, and Flash CS3. For this demo, I built and exported a 3D model from Cobalt v5.4 and reworked it with Blender. After adding texture and lighting, I exported each part as a COLLADA file for use by Papervision3D. The result will let you view (and drive!) a Moke from my Mini Moke project. This version has over 5,500 triangles.

Here’s the Moke demo:

- To view, flip, and rotate – click and drag your mouse.
- To drive, use your arrow keys.
- Click anywhere to reset after driving.

Download source files:

v2 – PV3D 2.0
v1 – PV3D 1.7

3 Responses to “Blender + Papervision3D + Tweener”

  1. lili estin says:

    this is excellent. enjoyed perusing your portfolio of broad ranging yet fundamentally overlapping projects. this one in particular. wonderful. elegant, etc.

  2. Angela says:

    This is a lot of fun; bet it took a lot of work to make it happen.
    :-)

  3. I’ve been exploring blender+papervision for some time now, and that one this is a great example! I got the sources and I’ll start looking into them, thanks.

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