This is the third iteration of an ongoing personal project. I’m now using the Unity 3 game engine which allows real-time physics and a game-like 3D environment. I have reworked efforts from my Mini Moke project into the Jump Kart – a small, open, four-wheeled vehicle with a suspension built for jumps and stunts. I haven’t yet decided if or how to award points and achievements, but I imagine it would be some combination of required ramps, speed, and jump creativity.
Driving + Stunts
Use a keyboard (WASD) or Xbox controller to drive. The handbrake (Spacebar) allows you to do a variety of stunts. For example, go fast, turn slightly and then use the handbrake – This works especially well when on top of a hill.
Fullscreen + Pause
Right-click on the game and select fullscreen, if you’d like. Press ESC to exit fullscreen. Press P to pause.
Player + Video
If you haven’t already installed the free Unity Web Player, you will be prompted to install. Not Sure? You can watch this Jump Kart video on YouTube for a preview.
Ready?
Go to http://jumpkart.com/


